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  • MUSHANG VFX Lab Puts Virtual Production on Stage in Sydney

  • Navigating Complex Workflows and Data Challenges in Media Production

  • NIM Labs NIM 7.0 Visualises Production Scheduling for Studios

  • Nuke 16.0 Adds Multishot Compositing, Updates BlinkScript and Timelines

  • NVIZ Expands Senior Team to Launch a New Phase of Development

  • NVIZ Welcomes Luke Kaile and Chris Lunney to Top Leadership Roles

  • Papertown Shoots Inside a Virtual Hangar Using Mo-Sys Onset VP Services

  • Picture Shop Names Rachel Faith Hanson as Executive Producer of VFX

  • Pitch Black Appoints New Vice President of Operations

  • Pixotope Announces Major Hires in APAC Region

  • Pixotope Integrates Unreal Motion Design, Updates Animation, Tracking, Colour

  • Pixotope to Hold Virtual Production Networking Event in Singapore

  • Preymaker Opens Cape Town Studio, Launches Recruitment and Scholarship

  • Preymaker Welcomes Producers Clairellen Wallin and Mike Pullan 

  • ProSiebenSat.1 Deploys EVS Live Content Workflows for Production and Replays

  • Qumulo Private Availability Launches its Cloud Native File System on AWS

  • Raúl Lavado on Dedicating a Career to Colour, Art and Technology

  • RE:Vision Effects Twixtor Frame-Rate Conversion Plug-ins Are Now Standalone

  • REALTIME Launches New Virtual Production and Development Division

  • Receive 20% Off Your First Year of Chaos V-Ray and Phoenix

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Ross
Eizo
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